Warehouse Six

The Rubles ship in a lot of illicit goods; drugs, knock-off electronics and the occasional call girl. They keep their goods in the warehouses along the south of the Morose River, and normally hire neonates to guard the goods inside.

Warehouse Six is one of these. It's an unassuming, decaying concrete building a stone's throw away from the perpetually grey river. It's normally assumed to be abandoned and empty, with its boarded-up windows and complete lack of ventilation bar the roller doors. From time to time, workers come at night to dump boxes inside, and serious-looking men in suits come later to take it away. Technically, owning Six puts you in charge of the surrounding docks, but only Six is undead friendly. This includes warehouses Five and Seven, the ruins of the old coal factories, the Innsmouth Motel and Barry's, a hole-in-the-wall bar.

Ownership of Warehouse Six comes with its perks. Aside from it being a giant haven that you're being paid to take care of, the patch of waterfront surrounding it is considered to be the domain of he current caretaker(s). What's more, the docks are a great place to lie low, with plenty of places to hide for a vampire in a bad situation. And frankly, all kinds of wackos hang out in the bad parts of town like this one. You'd have to try damn hard to stand out. The Shrike could walk down the street soaked in blood, and it's likely no-one would turn a head.

On the other hand, saying the docks are your domain won't earn you any respect in 'high society'; everyone knows it's a shithole. For some reason, a lot of the older Invictus will laugh if you say you're living in Six. Gangs of all stripes are attracted to the docks, and since the Invictus like to maintain a good appearance, heaven help you if you let the gangs get out of control. It's always noisy, it always smells terrible. It's freezing cold in the Winter and sweltering hot in the Summer. And if you spend too long there, you'll soon realise that vampires aren't the only things that go bump in the night.

For feeding, it's possible to catch dock workers heading back home at various times of the night. The blood's very utilitarian, tasting of beef and sweat. If you want more of a buzz, there's the various inebriates at Barry's (hide the bodies well – chances are you'll stand out amongst the working-class alcoholics, and they've had it up to here with you white collar fucks. They might pound your face in for giggles) or the club-goers on their way to and from the Carthian-owned Neon Wave (it's just not a rave club without a little E). If you've really got the munchies, the homeless sleep under the nearby bridge and in the ruins of the factories.